JavaScript is weird - very weird. But if you want to make any "relationship" work, you've got to take the time to love the good stuff, and the weird parts of them. Without further adieu…

"The first rule of optimization: Don't Do it!" Is everyone optimized? No. The reason for this is that optimization takes time, and the most important thing you have is time. If you're going to make…

Write a function that generates every sequence of throws a single player could throw over a three-round game of rock-paper-scissors. Example: [ [ // one possible three round game outcome 'rock', // round 1 'paper', // round 2 'scissors' // round…